After a successful Kickstarter campaign and releasing Episode 1 of Republique, Ryan Payton is my guest this week. We discuss the final hours of his team’s $500,000 Kickstarter, the development of Republique, and the reception to Episode 1. We also discuss the benefits of being featured on the App Store, dealing with development and distribution curveballs, and the notion of a gaming development legacy. Enjoy!
Follow Ryan on Twitter @ryanpayton and be sure to check out Republique on the iTunes App Store.
Run Time – 55:20
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